And the way that the game makes you wait a week for the next part of the story just adds to the suspense. The suspense that the each stage leaves just like how a book leaves off with a cliffhanger at the end of each chapter or at the end of each episode of an anime. My hat goes off to the animation team and everyone else that worked on them, they look phenomenal and I can’t wait for their actual release in the game one day! Now onto the actual story side of things, it’s amazing as always! The way that the game keeps making you want to keep playing through the story to see what happens next is just so addicting that I can’t get enough. One of the few things that I do when fighting new bosses/characters are to find out what their ultimate abilities look like as I find it as the one the coolest things about them. The new characters that are introduced in part two not only have interesting designs, but also amazing abilities as well. I have been looking to the second part of the story ever since I have finished part one and I got say that I’m not disappointed.
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Please note! Lord of Heroes is free to download and play, We've got social media channels you can follow to receive updates, news, and even special gifts! Our Facebook page is listed below. We are always open to suggestions and feedback, and will do all we can to improve and refine the game. However, we hope for the game to be one that you can easily introduce to your family and friends, and one that will be a natural part of-not an obstacle to-your everyday life. Some people might not like the game for not having suggestive or violent content, or for not requiring all of your time.
When designing our characters, we wanted to avoid making them seem overly violent or sexual, and instead focus on diversity and individuality.Īs for the gameplay, we worked to design the game in a way that players could progress without having to spend a great amount of time playing. Rather than have players step into the role of an unassuming hero who saves the world, we decided to have players take on the role of a monarch who revolutionizes a fallen world. The most beloved and highly revered games always find a way to show us something new amidst the familiar, which is exactly what we wanted to do with Lord of Heroes. When I say that, I speak from experience I became a game developer thanks to the games that inspired me. Games can be merely something you enjoy when you're bored or have time to kill, but they can also inspire and influence you in ways that books, TV, online videos, and other media can't. Our goal for Lord of Heroes was to capture the essence of what games are. In addition to the screenshots, videos, and other details about the game that we've shared, I wanted to also give you a peek behind the curtain into our hopes and vision for the game. My name is Seong-kuk Yun, and I'm the director of Lord of Heroes.